Navigation

    KorGE

    • Register
    • Login
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    1. Home
    2. Categories
    3. General
    Log in to post

    General

    • Nico

      1st KorGE GameJam - 600 $ prizepool
      • Nico  

      1
      2
      Votes
      1
      Posts
      15
      Views

      No one has replied

    • Yuri Volkov

      Publishing KorGe-based apps in the F-Droid repository - Android Open Source app market
      • Yuri Volkov  

      1
      0
      Votes
      1
      Posts
      4
      Views

      No one has replied

    • Jero Wang

      Why the text widget centerOn() method is notwoking?
      • Jero Wang  

      2
      0
      Votes
      2
      Posts
      4
      Views

      Yuri Volkov

      I also noticed that centerOn stopped working (at least in some cases) after some KotGe library upgrade. And I easily changed this to the manually calculated positioning ( position(x, y) ) E.g. in https://github.com/andstatus/game2048/blob/master/src/commonMain/kotlin/org/andstatus/game2048/presenter/Block.kt I changed: centerOn(this@graphics) to position(cellSize / 2, cellSize / 2)
    • Никита Денисов

      How to create a level similar to the mario level from the snake that was written for the competition?
      • Никита Денисов  

      1
      0
      Votes
      1
      Posts
      4
      Views

      No one has replied

    • Saiful Anwar

      Text Wrapping
      • Saiful Anwar  

      4
      1
      Votes
      4
      Posts
      21
      Views

      Yuri Volkov

      @Saiful-Anwar Thank you for the contribution! I only had to fix it a bit and add wrapping for e.g. Chinese texts, and it works well for my Help screen. https://github.com/andstatus/game2048/blob/master/src/commonMain/kotlin/org/andstatus/game2048/view/WrappableText.kt
    • Yuri Volkov

      High CPU usage when game is idle
      • Yuri Volkov  

      1
      0
      Votes
      1
      Posts
      9
      Views

      No one has replied

    • I

      How do we handle long press?
      • IMBurnin  

      2
      0
      Votes
      2
      Posts
      14
      Views

      I

      ended up doing this.: var down = false onDown { down = true GlobalScope.launch { delay(500) if (down) { // do the thing } } } onUp { down = false }
    • G

      Integration with existing apps
      • Gwekabel  

      1
      0
      Votes
      1
      Posts
      4
      Views

      No one has replied

    • I

      How to load isometric tilesets?
      • IMBurnin  

      1
      0
      Votes
      1
      Posts
      5
      Views

      No one has replied

    • RezMike

      KorGE Tutorial - Writing 2048 game
      • RezMike  

      4
      1
      Votes
      4
      Posts
      49
      Views

      Yuri Volkov

      @RezMike Thank you for the tutorial and for the working game app! I think that KorGe community may be also interested in my 2048 game implementation that I created based on it. But it's not a clone of that repository: it's a rewrite aiming at becoming a (board) game template that is easy to modify, to extend and to play with using Kotlin programming language and KorGe game engine. Following this goal, the source code has been structured and cleaned. We're trying to use board games terminology (e.g. Glossary of chess) in order ease understanding of implementation logic. Please see https://github.com/andstatus/game2048
    • L

      Some questions regarding KorGe3D
      • LuxxorOne  

      4
      0
      Votes
      4
      Posts
      8
      Views

      L

      I see, no problem. I was expecting that this might be pretty far out there. Thanks anyways!
    • N

      Why is Korma's Easing interface not an enum?
      • nanodeath  

      3
      0
      Votes
      3
      Posts
      12
      Views

      N

      To close the loop on this, I've submitted a PR to change this in korge-next and it's been merged.
    • L

      Text input / Text input field?
      • LuxxorOne  

      3
      0
      Votes
      3
      Posts
      7
      Views

      L

      I'll try that, thanks.
    • L

      Tweens of anything else but position/rotation...
      • LuxxorOne  

      3
      0
      Votes
      3
      Posts
      4
      Views

      L

      I just found that out by myself, lol. This is so easy, I was looking to get the bytes r/g/b separate... Very cool!
    • K

      Networking examples?
      • kgsxr  

      4
      0
      Votes
      4
      Posts
      9
      Views

      soywiz

      I'm afraid we don't have that yet. We don't have too much resources, so we are focusing on the code. But any contribution in that direction will be awesome.
    • I

      ECS and Shaders
      • ilum  

      2
      0
      Votes
      2
      Posts
      8
      Views

      soywiz

      I think we discussed that on slack/discord already. No ECS provided by the engine, but some people talked about that stuff via chat, so not sure if someone will work on a ECS engine. Regarding to shaders: Shaders on KorGE are usually applied via filters, and created using a DSL for that. Please, check this link: https://github.com/korlibs/korge/blob/16aac42d6cf0e4eed19e088e12b73282661cf0f4/korge/src/commonMain/kotlin/com/soywiz/korge/view/filter/WaveFilter.kt#L31-L40
    • Fabio Bezzi

      Android in app purchase
      android • • Fabio Bezzi  

      2
      0
      Votes
      2
      Posts
      7
      Views

      soywiz

      We plan to support that directly at some point. But in the meantime, you can create a project using korge-admob module as reference (using expect and actual per platform): https://github.com/korlibs/korge/tree/16aac42d6cf0e4eed19e088e12b73282661cf0f4/korge-admob
    • Adam Brown

      Cross platform coroutines?
      • Adam Brown  

      2
      0
      Votes
      2
      Posts
      20
      Views

      soywiz

      Check these links: https://github.com/Kotlin/kotlinx.coroutines/issues/1147 http://blog.davidvassallo.me/2020/01/15/kotlin-coroutines-flow-parallel-processing/
    • Nico

      Theme of KorGE GameJAM #1
      • Nico  

      1
      1
      Votes
      1
      Posts
      7
      Views

      No one has replied

    • soywiz

      Polygon View
      • soywiz  

      1
      0
      Votes
      1
      Posts
      12
      Views

      No one has replied